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1Vehicles will spawn in the same place every time, except special vehicles which spawns in one of several random locations (to avoid predictable matches).

Destroyed vehicles will respawn (reappear undamaged) in their original location (except some special vehicles, which gets a new random location).

You can hijack a vehicle by entering at the driver's door. You will drag him out! Don't forget to stab him, before he stabs you!

Some vehicles allow passengers to shoot from their seats, which allows various weapons to be used on otherwise unarmed vehicles.

Vehicles can only be damaged by explosives: mines, grenades, bazookas.

Special vehicles

Special vehicles either provide utilities to their owning factions or are targets for destruction for various rewards. All special vehicles are unarmed.

Image Name Description Speed Acceleration Health Points
Armored truck.png
Spawn truck A mobile spawn point for the humans players from the same faction.
Total 10 seats - 1 driver, 9 passengers
Cannot be driven independently by the AIs on their own will, except when a real human player has given a command to the driver[1].

Active only if there are no enemies nearby!

20 6 600
Cargo truck.png
Cargo truck Appears as a special objective in some maps. Steal it and drive it to some of your stationary faction's Armories for a RP reward and an extra weapons or equipment unlock.
Total 2 seats - 1 driver, 1 passenger
20 6 480
Radar truck.png
Comms truck A mobile Radar Tower that provides intel on the map and prevents the enemy from using calls within a 100m radius. When destroyed the AI on the team will be less effective for three minutes.
Total 6 seats - 1 driver, 5 passengers
20 6 600
Secret cargo.png
Cargo vehicle Appears as a challenge objective on some maps. Find it and drive it to some of your stationary faction's Armories for a RP reward. Required for the Tracker challenge.

Total 2 seats - 1 driver, 1 passenger

20 8 480
Prison bus.png
Prisoner transport Appears as a special objective in some maps. Destroy it for a RP reward and to release 20 prisoners as extra units for your faction.

The engine is broken, therefore the bus moves very slowly.
Total 1 seats - 1 driver

2 5 2400
Mobile armory.png
Armory Truck A mobile Armory with a full availability as in stationary Armory. Accessible from the rear.
Total 2 seats - 1 driver, 1 passenger
Cannot be driven independently by the AIs on their own will, except when a real human player has given a command to the driver[2].
16 5 480
Atv supply.png
Supply Quad Small mobile armory with a limited availability. Accessible from the rear.
Provides low passengers protection. Total 1 seats - 1 driver
24 8.5 120


Generic combat vehicles

Each faction has equal access to these vehicles.

Image Name Description Armament Speed Acceleration Health Points
Atv.png
Quad Low passenger protection. Passenger sits from the back.
Total 2 seats - 1 driver, 1 passenger
None 28 9.7 120
Buggy.png
Buggy Low passenger protection. MG gunner enters from the back.
Total 3 seats - 1 driver, 1 gunner, 1 passenger
1 machine gun turret, 600 RPM 28 7.7 240
Technical.png
Patriot Moderate protection, only the driver and the passenger next to them are fully protected. MG gunner enters from the back.

Total 5 seats - 1 driver, 1 gunner, 3 passengers

1 machine gun turret, 500 RPM 20 6.7 330
Humvee.png
Humvee Light transport vehicle armed with an MG. Fully protects driver and passengers from bullets. MG gunner enters from the back.
Total 5 seats - 1 driver, 1 gunner, 3 passengers
1 machine gun turret, 500 RPM 22 6.6 420
Humvee gl.png
Humvee GL Light transport vehicle armed with an auto grenade launcher. Fully protects both driver and passengers from bullets. GL Gunner enters from the back.

total 5 seats - 1 driver, 1 gunner, 3 passengers

1 automatic grenade launcher, 60 RPM 22 6.6 420
Vulcan.png
Vulcan tank Minigun mounted tank loaded with explosive ammunition.
Total 6 seats - 1 driver, 1 gunner and 4 passengers
Armed with a fast shooting Rotary cannon. Not very effective against vehicles but very deadly to infantry.

1 vulcan minigun, 3 dmg, 750 RPM, 37.5 DPS, 1m projectile blast radius.

Armored: weapons that do less then 17 explosive damage will not harm.

10 15 840
Radar tank.png
Radar tank Similar to Comms Truck but it has guns. Player-only in PVP and AI-only on Map 16, Map 1_2 and Reverse Map 6.
Total 6 seats - 1 driver, 1 gunner and 4 passengers
Fast shooting dual cannon. Not very effective against vehicles but very deadly to infantry.

1 dual-cannon turret - 2x16 dmg, 2x200 RPM, 2x53 DPS, 1.5m projectile blast radius.

Armored: weapons that do less then 90 damage will not harm (highest physical armor of any vehicle) Has a large Radio jamming range around it. Watch out.

8 12 1400
Mortar tank.png
Mortar tank A mortar equipped tank that provides moderate protection for soldiers, only the driver is fully protected. Cannoneer enters from the back.
Total 5 seats - 1 driver, 1 cannoneer, 1 gunner and 2 passengers
Forward facing MG with 160 degree firing area. Rear mounted heavy mortar loaded with armor-piercing shells. (2 passengers)

1 mortar, 300 dmg, 13 RPM, 65 DPS, 6m projectile blast radius

Armored: weapons that do less then 17 explosive damage will not harm.

9 14 800
Acav.png
FST ACAV A minigun equipped tank that provides moderate protection for its crew. Only the driver is fully protected. Main gunner enters from side, sub gunners from back.

total 4 seats - 1 driver, 1 main gunner, 2 side gunners

Armed minigun 360 degree firing area, Two side mounted defensive MGs limited firing angles.

1 minigun turret, 1500 RPM. 2 side mounted MGs, 521 RPM.

Armored: weapons that do less then 17 explosive damage will not harm.

10 15 840
Wiesel tow.png
Mustela A modern tankette, armed with a heavy TOW and MG3. Gives low protection to gunners but high protection to driver.

Total 3 seats - 1 driver, 1 TOW gunner, 1 machine gunner.

Armed with forward facing TOW and MG3, limited firing angles on both.

1 TOW, 720 dmg, 12 RPM, 144 DPS, 3.5 projectile blast radius. 1 MG3, 750 RPM.

Armored: weapons that do less then 17 explosive damage will not harm.

15 20 800
Mustela 20mm A modern Tankette armed with a 20mm auto cannon. Sadly the only delivery of this vehicle has been lost.

Total 2 Seats - 1 Driver, 1 main gunner

1 auto-cannon turret, 30 dmg, 171 RPM, 86 DPS, 1.5m projectile blast radius.

Armored: weapons that do less then 17 explosive damage will not harm.

14 18 800
Aav7.png
AAV-G17/A1 An amphibious landing craft heavily armored and armed to protect its crew. Designed for beach landings and general armored warfare

Total 11 Seats - 1 driver, 1 gunner, 9 passengers

Armed with a twin linked turret containing a machine gun and auto grenade launcher.

1 auto grenade launcher, 75 dmg, 48 RPM, 60 DPS, 3.1m projectile blast radius. 1 MG, 500 RPM.

Armored: weapons that do less than 17 explosive damage will not harm.

12 15 1,100
Guntruck.png
Gun truck A convoy escort modded Troop Transport Truck.

Total 8 seats - 1 driver, 4 gunners, 1 protected passenger, 2 open passengers

4 machingun turrets, 600 RPM, limited firing angles. 20 6 500
NOXE Ghost APC.png
NOXE Ghost APC A heavily armed APC with a dual-missle system. Driver and gunner have full protection while passenger is moderately protected. Driver enters from the left side, passenger enters from the right side, missle gunner enters from the back.

Total 3 seats - 1 driver, 1 gunner, 1 passenger

Dual-missle system can shoot over walls (similar to the Hornet) with medium arc, suitable for long-range firing support.

1 twin-missle turret, 290 dmg each (580 total), 2x13 RPM, 125 DPS, 6m projectile blast radius. (1 passenger)

Armored: weapons that do less than 17 explosive damage will not harm.

20 8 700
FT Croc.png
FT-CROC An APC equipped with a flamethrower and MG. Both turrets are controlled by 1 gunner and will shoot in tandem with each other. Driver, gunner and passengers are fully protected. Driver enters from the left, gunner enters from the right, passengers enter from the back.

Total 6 seats - 1 driver, 1 gunner, 4 passengers

Flamethrower and MG is useless against armored vehicles but very deadly against infantry, allowing for tremendous crowd control capability. The flamethrower is also the only vehicle weapon that has a limited magazine capacity.

1 flamethrower, 2 dmg, 857 RPM, 28 DPS, 1.8m projectile blast radius. 1 MG, 300 RPM.

Armored: weapons that do less than 17 explosive damage will not harm.

22 8 640
SEV-90.png
SEV-90 A battle tank armed with an auto 40mm airburst grenade cannon. Driver, gunner and passengers are fully protected. Driver enters from the left, gunner enters from the right, passengers enter from the back.

Total 6 seats - 1 driver, 1 gunner, 4 passengers

Main cannon has restricted range but can hit targets hiding behind cover thanks to its airburst capability.

1 auto airburst grenade launcher, 45 dmg, 80 RPM, 60 DPS, 4.8m projectile blast radius.

Armored: weapons that do less than 17 explosive damage will not harm.

14 15 800
M528.png
M528 An armored assault vehicle equipped with a medium caliber auto-cannon and a twin anti-personel cluster missle launcher. Both turrets are controlled by 1 gunner and will shoot in tandem with each other. Driver enters from the left side, gunner enters from the right side.

Total 2 seats - 1 driver, 1 gunner

Auto cannon functions similarly to APC turrets while the missle launcher is similar to the AP Javelin. Both weapons aren't very effective against armored vehicles but excel against infantry.

1 auto cannon, 30 dmg, 240 RPM, 120 DPS. 1 cluster missle launcher, 4x16 dmg each missle (2x64 total), 2x12 RPM, 25.6 DPS, 2.5m projectile blast radius.

Armored: weapons that do less than 17 explosive damage will not harm.

10 15 840
Legion.png
Legion A heavy battle tank armed with a 165mm mortar cannon and an MG. Capable of shoving other vehicles out of the way. Driver and cannon gunner is fully protected while MG gunner is partially protected. Driver enters from the left side, cannon gunner enters from the right side and MG gunner enters from the back.

Total 3 seats - 1 driver, 1 cannon gunner, 1 MG gunner

Main cannon is extremely devastating against infantry due to its massive blast radius, also effective against other armored vehicles.

1 mortar cannon, 400 dmg, 15 RPM, 100 DPS, 8m projectile blast radius. 1 MG, 400 RPM.

Armored: weapons that do less than 17 explosive damage will not harm.

8 12 1400
ZJX.png
ZJX-19/XE ASV A repair vehicle bought from the Redshirts armed with a repair crane and an MG for self-defense.

Total 4 seats - 1 driver, 1 gunner, 1 repair technician, 1 passenger

Repair crane functions similarly to wrenches, with the added ability of being fully mobile, allowing for the repairing vehicles anywhere on the battlefield. Has an MG for self-defense against enemy infantry.

1 MG, 600 RPM.

Armored: Weapons that do less then 17 explosive damage will not harm

12 16 860
Rubber boat.png
Rubber boat It's a boat! Passengers can shoot from their seats. Driver sits from the back left. Destroyed when driven on to land.
Total 6 seats - 1 driver, 5 passengers
None 50 10 75
Patrol ship.png
Patrol ship Passengers can shoot from their seats. Destroyed when driven onto land. Provides moderate protection for machine-gunners and passengers while driver and cannoneers slots are fully protected.
Total 7 seats - 1 driver, 2 MG gunners, 2 cannoneers and 2 passengers
2 machine gun turrets, 500 RPM. 1 dual-cannon turret, 2x45 dmg, 2x86 RPM, 2m projectile blast radius. 1 quad-rocket heavy mortar 4x300 dmg, 4x12 RPM, 4m projectile blast radius. (2 passengers) 50 7 1600


Civilian vehicles

These are civilian vehicles the soldiers can access. Seems not everyone locked their doors.

Image Name Description Speed Acceleration Health Points
Tractor.png
Tractor A vehicle that was meant for tactical farming operations. However the players' idea of farming was quite different. 22 7 450
Banana car.png
Bananza Not meant for combat, this promotional vehicle was made to sell bananas. Sadly, no one has emptied the banana peels out of it. Its controls are a bit slippery.

On destruction spawns anywhere from 6 to 13 banana peels, so watch your step.

28 7.7 240
Icecream.png
Ice cream van An Ice cream truck, apparently the person running it is also running a black market out of the back. Buy his tickets for 1,500 RP to get a random rare reward. So this is where the elites get their guns.

Melts on destruction

0 0 300
Medivan.png
Ambulance An abandoned ambulance. Apparently it's out of fuel so it can't be driven, but fortunately the horn still works. Medikits are available for purchase at the back of the van. 0 0 300
Racing car1.png
Racing car Found on an abandoned racing track. These cars go fast around a track. Not meant for combat. Varries Varries 100


Faction unique vehicles

Each faction has their own slightly different version of jeep, truck, APC, tank.

Image Class Name Description Armament Speed Acceleration Health Points Faction
Jeep 0.png
Light transport vehicle Jeep The fastest land vehicle for the faction but offers no protection. The passengers can shoot from their seats in the angle they are facing.
Total 4 seats - 1 driver, 3 passengers
None 23 6.5 240 Greenbelts
Jeep 1.png
Light transport vehicle Pigeon P5 The fastest land vehicle for the faction but offers no protection. The passengers can shoot from their seats in the angle they are facing. Strongest light transport vehicle out of the three.
4 total slots, 1 driver, 3 passengers
None 21 7.2 300 Greycollars
Jeep 2.png
Light transport vehicle Urbal UAS The fastest land vehicle for the faction but offers no protection. The passengers can shoot from their seats in the angle they are facing.
Total 4 seats - 1 driver, 3 passengers
None 24 8 240 Brownpants
Transport truck 0.png
Troop transport truck Transport truck Transport truck, unarmored truck for troop transport.
Total 10 seats - 1 driver, 9 passengers
None 20 6 480 Greenbelts
Transport truck 1.png
Troop transport truck Transport truck Transport truck, unarmored truck for troop transport.
Total 10 seats - 1 driver, 9 passengers
None 20 6 480 Greycollars
Transport truck 2.png
Troop transport truck Transport truck Transport truck, unarmored truck for troop transport.
Total 10 seats - 1 driver, 9 passengers
None 20 6 480 Brownpants
Apc 0.png
APC SIK-AP Armored Personnel Carrier. Driver enters from front left, gunner from front right, passengers from the back.
Total 8 seats - 1 driver, 1 gunner, 6 passengers
1 auto-cannon turret, 45 dmg, 120 RPM, 90 DPS, 2m projectile blast radius.

Armored: weapons that do less then 17 explosive damage will not harm.

20 6.7 720 Greenbelts
Apc 1.png
APC GT-C Armored Personel Carrier. Driver enters from front left, gunner from front right, passengers from the back.
Total 6 seats - 1 driver, 1 gunner, 4 passengers
1 auto-cannon turret, 30 dmg, 171 RPM, 86 DPS, 1.5m projectile blast radius.

Armored: weapons that do less then 17 explosive damage will not harm.

23 7.3 570 Greycollars
Apc 2.png
APC BTX Armored Personel Carrier. Driver enters from front left, gunner from front right, passengers from the back.
Total 8 seats - 1 driver, 1 gunner, 6 passengers
1 auto-cannon turret, 36 dmg, 150 RPM, 90 DPS, 1.5m projectile blast radius.

Armored: weapons that do less then 17 explosive damage will not harm.

21 6.4 660 Brownpants
Tank 0.png
Tank RWR1a1 Driver enters from the front left, main cannon gunner from the front right, MG gunner from the back. The MG slot provides a moderate protection against bullets while driver and gunner slots are fully protected.
Total 3 seats - 1 driver, 1 cannoneer and 1 MG gunner
1 cannon turret, 300 dmg, 15 RPM, 75 DPS, 3.5m projectile blast radius. 1 machine gun turret, 500 RPM

Armored: weapons that do less then 17 explosive damage will not harm.

13 15 1200 Greenbelts
Tank 1.png
Tank Leopold II Driver enters from the front left, main cannon gunner from the front right, MG gunner from the back. The MG slot provides a moderate protection against bullets while driver and gunner slots are fully protected.
Total 3 seats - 1 driver, 1 cannoneer and 1 MG gunner
1 cannon turret 390 dmg, 15 RPM, 97.5 DPS, 3m projectile blast radius. 1 machine gun turret 500 RPM

Armored: weapons that do less then 17 explosive damage will not harm.

14 15 1260 Greycollars
Tank 2.png
Tank TroX-80 Driver enters from the front left, main cannon gunner from the front right, MG gunner from the back. The MG slot provides a moderate protection against bullets while driver and gunner slots are fully protected.
Total 3 seats - 1 driver, 1 cannoneer and 1 MG gunner
1 cannon turret 330 dmg, 15 RPM, 82.5 DPS, 4m projectile blast radius. 1 machine gun turret 500 RPM

Armored: weapons that do less then 17 explosive damage will not harm.

12 15 1350 Brownpants
Image Class Name Description
Tank2 (1).png
Tank Darkcat Tank This special tank can only

be found in the campaign

during the final mission

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