RUNNING WITH RIFLES: PACIFIC, also known as RWR: PACIFIC, PACIFIC DLC or simply PACIFIC, is the first official DLC for RUNNING WITH RIFLES, released[1] on october 26, 2017.
RWR: PACIFIC brings the real-life World War II Pacific War theater into RWR by adding new weapons, equipment, vehicles as well as an authentic campaign - including 8 maps - and two new factions.
RWR: PACIFIC features 8 new maps (one of which were added later[2]), each one representing an island on which the Pacific War found its way.
Weapons and equipment[ | ]
General notes
An asterisk(*) next to a weapon name indicates it has a bayonet version as well. The bayonet may be swapped to by using the "weapon mode switch" keybind, "X" by default. Any differences between the two version of the weapon are shown with parenthesis () which indicates a difference on the bayoneted variant.
The commonness of a certain weapon depends on their xp requirement too. The ANM2 Stinger for example, despite having a relatively high 0.15 commonness value, may only spawn if the wielding soldier has more than 10000 xp.
Certain weapons, such as the flamethrowers, mobile machine guns and the katana, don't always drop when the wielding soldier is killed.
Numbers in accuracy for specific stances are modifiers, to get actual accuracy of the weapon in a specific stance multiply base accuracy by a corresponding modifier. If figure for prone modifier is missing, treat it as 1.
Detonated by either clicking it or using the Squad command modifier button (Windows key by default) +grenade key (G by default).
Can be disarmed by knifing it (V by default) and it will remain on the ground.
Armor / Special Gear[ | ]
Image
Name
Faction
Price (RP)
Amount of shots to destroy
Description
Veteran Gear
Both
20
4
Available in the Armory. First and second shots only deal damage to vest, third shot leaves you wounded. Getting knifed will kill the wearer and destroy the vest in the process.
Does not affect detectability while worn. While worn gives -12.5%/-10%/-8% chance of lethal hit probability on respective layers. This modifier remains as-8% on the fourth "broken" layer.
Assault Gear
USMC/ Unlockable
20
3
First and second shots only deal damage to vest, third shot kills you. Getting knifed damages the vest but leaves you stunned.
-12.5%/-10%/-8% chance of lethal hit probability on respective layers.
+15% movement speed, and +250% detection range while worn. These modifiers remains constant regardless of vest damage condition.
Unlockable in Campaign/Invasion via briefcases.
Banzai Gear
IJA
15
3
Available in the Armory. First and second shots only deal damage to vest, third shot kills you. Getting knifed damages the vest but leaves you stunned.
-12.5%/-10%/-8% chance of lethal hit probability on respective layers.
+15% movement speed, and +250% detection range while worn. These modifiers remains constant regardless of vest damage condition.
Sniper Gear
Both/ Unlockable
25
1
A suit that provide minimal protection. First shot or explosion will wound the wearer, knife will kill instantly. The wearer is more difficult to detect by the AI.
-15% lethal hit probability and -24% detection range while worn.
Additional -11% detection range during night time only.
When broken - vest provides -10% lethal hit probability and -12% detection range. At night receives additional -5% detection range.
Unlockable in Campaign/Invasion via briefcases.
Sentry Gear
Both
150
6
Available in the Armory. Wearer can take 5 lethal bullet hits without dying. First three lethal hits will not stun wearer, fourth lethal hit will stun wearer, fifth lethal hit leaves you wounded. Knife hits yield identical results to bullet hits.
-12.5% of lethal hit probability, -10% movement speed, and +100% detection range while worn. These modifiers remains constant regardless of vest damage condition.
Notes:
The sentry gear worn by AI Sentry soldiers provides more protection than the one available to players.
AI flamethrower operators are equipped with a special vest that grants them strong protection against bullets, but they die instantly to explosives and knifing.
The banzai gear worn by AIs provides less protection, but grants a greater speed bonus compared to the one available to players.
Vehicles and emplacements[ | ]
Vehicles will spawn in the same place every time, except special vehicles which spawns in one of several random locations (to avoid predictable matches).
Destroyed vehicles will respawn (reappear undamaged) in their original location (except some special vehicles, which gets a new random location).
You can hijack a vehicle by entering at the driver's door. You will drag him out! Don't forget to stab him, before he stabs you!
Some vehicles allow passengers to shoot from their seats, which allows various weapons to be used on otherwise unarmed vehicles.
Vehicles can only be damaged by explosives: mines, grenades, bazookas.
Land vehicles[ | ]
Test.
Image
Name
Faction
Description
Armament
Speed
Acceleration
Health Points
Willys Jeep
USMC
Standard USMC light transport
NA
23
6.5
240
Kurogane
IJA
Standard IJA light transport
NA
25
6.8
240
LVT-4
USMC
USMC amphibious transport
crew: 1 driver 4 gunners, 6 passengers
4x mounted machine guns
ARMORED: explosives that deal less then 102 damage do not harm, reduces damage taken by 50.
9
8
1,100
Type 1 Ho-Ha
IJA
IJA troop transport
crew: 1 driver, 3 gunner, 8 passengers
3x mounted machine guns
ARMORED: explosives that deals less then 102 damage do not harm.
12.5
7
1,000
Type 4 Ka-Tsu
IJA
A heavy amphibious transport armed with twin heavy guns.
crew: 1 driver, 2 gunners, 8 passengers
2x heavy machine guns
Armored: explosives that deal less then 102 damage do not harm.
6
8.5
1,750
M3 Stuart
USMC
USMC basic light tank.
crew: 1 driver, 1 gunner
1x main cannon
1x co-axle machinegun
ARMORED: explosives that deal less then 102 damage do not harm, reduces damage taken by 50.
10
10
1,300
Type 95 Ha-Go
IJA
IJA basic light tank.
crew: 1 driver, 1 gunner, 2 exposed passengers.
1x main cannon
1x hull-mounted machine gun
Armored: explosives that deal less then 102 damage do not harm.
11
10
1,200
Naval vehicles[ | ]
Test.
Image
Name
Faction
Description
Armament
Speed
Acceleration
Health Points
Rubber Boat
All
Its a rubber boat
-
-
-
does not exist
PT Boat
All
Boat
crew: 1 driver, 5 gunner
1x 40mm Bofor
2x 20mm Oerlikon
2x twin M2 Browning
-
-
alot
Higgins Boat
USMC
Basic troop transport
Spawner
crew: 1 driver, 2 gunner, 8 passengers
2x Machinegun
-
-
-
Armory Higgins Boat
USMC
Armory
crew: 1 driver, 2 gunner
2x Machinegun
-
-
a joke
Daihatsu
IJA
Basic troop transport
Spawner
Driver is shielded
-
-
Armory Daihatsu
IJA
Armory
crew: 1 driver, 2 gunner
Driver is shielded
-
-
a joke
Emplacements[ | ]
Test.
Image
Name
Faction
Description
Armament
Health Points
Pillbox
-
-
-
-
Pillbox
-
-
-
-
Heavy Mortar
-
-
-
-
Anti-Aircraft Gun
-
-
-
-
Coastal Gun
-
-
-
-
Oerlikon Gun
-
-
-
-
Bofors Gun
-
-
-
-
5-Inch Gun
-
-
-
-
Downed B29 Bomber
-
-
-
-
Radio calls[ | ]
Image
Name
Faction
Description
Required XP
Price (RP)
Delay (in s)
Light Mortar Barrage
Both
Fires eight mortar rounds, medium spread and duration
1000
120
7
Rocket Mortar Barrage
IJA
Fires five rocket mortar rounds, medium spread and duration
2000
200
8
Rocket Airstrike
Both
Fires two rockets, light spread
2000
200
5
Precision Bombing
Both
Drops two bombs, high accuracy
3000
300
6
Light Naval Artillery
Both
Fires 3 salvos of 8 light artillery rounds, high spread and long duration
4000
500
10
Heavy Naval Artillery
Both
Fires 3 salvos of 2 heavy artillery rounds, high spread and medium duration
8000
700
14.5
Spawn US army squad
USMC
Spawns a squad of 10 soldiers and an officer at the nearest suitable base
1500
350
7.5
Spawn Banzai charge
IJA
Spawns a squad of 6 Banzai soldiers and an officer at the nearest suitable base
1500
300
7.5
Spawn M3 Stuart light tank
USMC
Spawns an M3 Stuart light tank at the nearest suitable base
4000
800
10
Spawn Type 95 Ha-Go light tank
IJA
Spawns a Type 95 Ha-Go light tank at the nearest suitable base
4000
700
10
Spawn LVT-4 Water Buffalo
USMC
Spawns an LVT-4 at the nearest suitable base
3000
800
10
Spawn Type 1 Ho-Ha
IJA
Spawns an Type 1 Ho-Ha at the nearest suitable base
3000
600
10
Spawn Type 4 Ka-Tsu
IJA
Spawns an Type 4 Ka-Tsu at the nearest suitable base
3000
850
10
Rubber boat drop
Both
Drops a rubber boat
3000
70
15
Valuables[ | ]
Image
Name
Price (RP)
Commonness
Whiskey Bottle
50
10
Cigarettes
40
25
100 Dollars
100
3
300 Dollars
300
1.5
Gem
300
2
Lona Misa
800
0.5
Briefcase
200
6 (invasion 3)
Cigars
80
7
Lighter
70
8
Teddy Bear
250
2
Holy Bible
200
1.5
Holy Koran
200
1.5
Chewing Gum
50
8
Chocolate
60
8
Razor
50
4
Willy Boy
40
3
King-Size Willy Boy
60
2
Poker Cards
60
6
Justin Beerbar Dogtags
2000
0.2
Record Player
180
5
Sake Bottle
60
15
Medal of Honor
350
2
Order of the Rising Sun
350
2
Postcard
60
15
Service Rum
80
10
Photograph
40
10
Photograph
40
10
Photograph
40
10
Photograph
40
10
Photograph
40
10
Photograph
40
10
War Photograph
200
10
War Photograph
200
10
Photograph
40
10
Photograph
40
10
J. S. Bauck Record
40
10
Benny Badman Record
40
10
Bing Crossbye Record
40
10
Franz Shoebert Record
40
10
W. A. Schmozart Record
40
10
Schnapps Bottle
60
15
Tea Cup
40
10
Tea Box
80
10
Victoria Cross
350
2
Iron Cross
350
2
History and development[ | ]
RWR: PACIFIC was first announced[3] on March 25, 2017. On May 30, 2017 the release date was officially announced[4] for August 4, 2017 but was ultimately delayed[5] to October 26, 2017[6].
On March 16, 2018, a new PACIFIC map named Peleliu were announced to be released one week later along new assets, usual bug fixes and improvements[7]. On March 23, 2018 18:00 PM GMT+1 the 1.64 update was finally released[8].