Running With Rifles Wiki
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General notes

  • An asterisk(*) next to a weapon name indicates it has a bayonet version as well. The bayonet may be swapped to by using the "weapon mode switch" keybind, "X" by default. Any differences between the two version of the weapon are shown with parenthesis () which indicates a difference on the bayoneted variant.
  • The commonness of a certain weapon depends on their xp requirement too. The ANM2 Stinger for example, despite having a relatively high 0.15 commonness value, may only spawn if the wielding soldier has more than 10000 xp.
  • Certain weapons, such as the flamethrowers, mobile machine guns and the katana, don't always drop when the wielding soldier is killed.


Primary rifles and carbines

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud m1903 M1903A3* Rifle, Bolt-action, 1.1x zoom USMC 2 0 5 N/A 0.99 (0.95) 3.5 0.87 1.125 67.5 81 -5 0.2 (0.3)
Hud m1 garand M1 Garand* Rifle, Semi-auto USF 5 0 8 343 0.955 (0.91) 3.0 1.77 0.8 50 80 -5 0.2 (0.3)
Hud m1 garand large mag T22 Garand* Rifle, Semi-auto USF/ Rare 125 6000 20 343 0.955 (0.91) 3.0 1.77 0.8 50 80 -5 0.125 (0.125)
Hud m2 carbine M2 Carbine* Carbine, Full-auto USF/ Unlockable 225 6000 30 750 0.92 (0.88) 0.305 1.54 0.65 35 60 -5 0.02 (0.02)
Hud no4 Enfield No.4 Mk I* Rifle, Bolt-action, 1.1x zoom UKF 5 0 10 N/A 0.99 (0.95) 2.5 0.9 1.125 43 80 -5 0.2
Hud kar98k Karabiner 98k* Rifle, Bolt-action, 1.1x zoom Wehrmacht 2 0 5 N/A 0.99 (0.955) 4 1 1.125 80 81 -5 0.2
Hud kar98k zf41 Karabiner 98k - Scout Rifle, Bolt-action, 1.45x zoom Wehrmacht/ Rare 50 0 5 N/A 0.99 3.5 1 1.125 91 100 -5 0.075
Hud kar98k elite Karabiner 98k - Hi-Grade* Rifle, Bolt-action, 1.45x zoom Wehrmacht/ Rare 175 0 20 N/A 0.99 (0.93) 4 1 1.125 91 100 -5 0.0325
Hud kar43 Gewehr 43 Rifle, Semi-auto Wehrmacht 10 1000 10 218 0.98 3.0 1.65 0.9 66 80 -5 0.0275
Hud kar43 extended Gewehr 43 w/ large magazine Rifle, Semi-auto Wehrmacht/ Rare 150 6000 25 218 0.98 3.0 1.65 0.9 66 80 -5 0.0675
Hud stg44 StG 44 Assault rifle Wehrmacht/ Unlockable 100 3000 30 456 0.975 0.37 1.47 0.625 38.5 80 -5 0.075
Hud stg44 sniper Scoped StG 44 Assault rifle, 1.5x zoom Wehrmacht/ Very Rare 350 10000 30 456 0.98 0.37 1.47 0.65 42 100 -5 0.075
Hud stg44 vampir Vampir StG 44 Assault rifle, 1.5x zoom, X% drop from Varsity Nachtjagers Wehrmacht/ Very Rare 475 10000 30 456 0.98 0.35 1.47 0.65 66 100 -10 0.0175


Primary submachine guns

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud m3 smg M3 'Greasegun' Submachine gun USF 10 500 30 462 0.9 0.3075 1.65 0.675 16 50 -5 0.075
Hud thompson 20rnd M1 Thompson Submachine gun USF/ Rare 50 2000 20 889 0.91 0.24 1.55 0.635 20 50 -5 0.055
Hud m2 hyde M2 Hyde Submachine gun USF/ Rare 250 6000 30 600 0.91 0.21 1.4 0.635 20 50 -5 0.0275
Hud m1928a1 thompson M1928A1 Thompson Submachine gun Allies/ Unlockable 25 3000 30 701 0.89 0.275 1.75 0.635 20 50 -5 0.055
Hud m1928 M1928 Thompson Submachine gun Allied/ Unlockable for USF 100 3000 50 702 0.9 0.275 1.75 0.635 20 50 -5 0.055
Hud thompson hundo drum M1921 Thompson w/ 100-round Drum Submachine gun Allies/ Rare 600 10000 100 702 0.9 0.275 1.75 0.635 20 50 -7.5 0.2
Hud sten mkii Sten Mk II Submachine gun UKF 10 500 32 600 0.9 0.265 1.5 0.535 23 50 -5 0.075
Hud lanchester Lanchester* Submachine gun UKF/ Rare 100 3000 50 600 0.9 (0.81) 0.275 1.5 0.535 36 50 -5 0.04 (0.04)
Hud sten mkv Sten Mk V* Submachine gun UKF 15 500 32 600 0.885 (0.835) 0.28 1.65 0.535 19 50 -5 0.075 (0.075)
Hud sterling smg Sterling Submachine gun UKF/ Unlockable 175 3000 32 667 0.875 0.19 1.4 0.535 36 50 -5 0.055
Hud sten mkii sd Sten Mk IIS Submachine gun, suppressed, 2% drop from Sealion Commandos UKF/ Very Rare 425 10000 32 600 0.93 0.22 1.55 0.535 23.5 44 -5 0.0175
Hud mp40 MP 40 Submachine gun Wehrmacht 10 500 32 632 0.9 0.235 1.65 0.535 18 50 -5 0.075
Hud mp34 o MP 34(ö)* Submachine gun Wehrmacht/ Unlockable 25 3000 32 600 0.9 (0.86) 0.275 1.5 0.535 36 50 -5 0.055 (0.09)
Hud beretta m38 Beretta M38 Submachine gun Wehrmacht/ Rare 425 10000 40 667 0.875 0.21 1.6 0.535 36 50 -5 0.19
Hud ppsh41 MP 717(r) Submachine gun Wehrmacht/ Very Rare 350 10000 71 960 0.865 0.235 2.25 0.435 19.5 50 -7.5 0.19


Primary light and heavy machine guns

Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud bar heavy M1918A2 BAR Light machine gun USF 10 1000 20 600 0.8 0.185 0.9 0.575 27.6 77 -12.5 0.05
Hud bar rapidfire M1918A2 BAR Rapid Fire Light machine gun USF/ Rare 50 2000 20 682 0.8 0.185 0.9 0.575 27.6 77 -12.5 0.1
Hud war Winchester Automatic Rifle (WAR) Light machine gun USF/ Very Rare 725 10000 20 545 0.975 0.28 1.54 0.7 52 80 -12.5 0.2
Hud m1919a6 light M1919A6 LMG Lightweight Heavy machine gun USF 15 2000 100 600 0.66 0.115 0.825 0.55 42 80 -12.5 0.04
Hud m1919a6 assault M1919A6 LMG - Mobile Mobile machine gun USF/ Rare 300 10000 100 600 0.62 1.0 3.0 0.675 50 80 -20 0.1
Hud m1917 assault M1917 HMG - Mobile Mobile machine gun USF/ Rare 600 10000 200 600 0.6 1.0 3.0 0.675 52.5 80 -20 0.1
Hud bren mkii Bren Mk II LMG Light machine gun UKF 15 1000 30 558 0.85 0.18 0.875 0.6 37.5 80 -12.5 0.065
Hud beardmore farquhar Beardmore-Farquhar LMG Light machine gun UKF/ Very Rare 875 10000 77 545 0.85 0.17 0.875 0.6 40 80 -12.5 0.2
Hud vickers bipod Vickers Mk VI - Bipod Heavy machine gun UKF/ Unlockable 175 3000 200 521 0.69 0.11 0.85 0.525 71.5 80 -12.5 0.055
Hud vickers assault Vickers Mk VI - Mobile Mobile machine gun UKF/ Rare 600 10000 200 521 0.62 1.0 3.0 0.675 57.8 80 -20 0.12
Hud vickers k VGO No.2 Mk I - Mobile Mobile machine gun UKF/ Rare 900 10000 100 952 0.65 0.2 1.8 0.6 60 89 -20 0.1
Hud mg26t MG 26(t) Light machine gun Wehrmacht/ Unlockable 150 1000 20 500 0.825 0.16 0.9 0.625 44 80 -12.5 0.675
Hud fg42 FG 42-G* Light machine gun Wehrmacht 300 3000 20 706 0.975 (0.915) 0.28 1.47 0.7 50 80 -12.5 0.04 (0.04)
Hud fg42 scoped Scoped FG 42-G* Light machine gun, 1.6x zoom Wehrmacht/ Very Rare 1250 10000 20 706 0.98 (0.88) 0.3 1.47 0.725 72 100 -12.5 0.08 (0.05)
Hud mg34 drum MG 34 Heavy machine gun Wehrmacht 14 ? 50 774 0.775 0.225 1.5 0.515 41 80 -12.5 0.0275
Hud mg34 extended belt MG 34 w/ belt Heavy machine gun Wehrmacht/ Very Rare 750 10000 150 774 0.775 0.2175 1.5 0.515 41 80 -12.5 0.19
Hud mg34 assault MG 34 - Mobile Mobile machine gun Wehrmacht/ Rare 600 10000 150 774 0.6 1.0 3.0 0.515 46 80 -20 0.12
Hud mg42 50rnd drum MG 42 Heavy machine gun Wehrmacht 15 2000 50 1143 0.645 0.11 0.875 0.55 55 80 -12.5 0.035
Hud mg42 extended belt MG 42 w/ belt Heavy machine gun Wehrmacht/ Very Rare 1150 10000 150 1143 0.65 0.11 0.875 0.6 55 80 -12.5 0.19
Hud mg42 assault MG 42 - Mobile Mobile machine gun Wehrmacht/ Very Rare 1000 10000 100 1143 0.6 1.0 3.0 0.55 42 80 -25 0.1


Primary sniper rifles

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud m1903a4 M1903A4 Sniper Rifle Sniper Rifle, Bolt-action, 1.725x zoom USF 15 2000 5 N/A 0.99 3 0.545 2.0 99 100 -10 0.02
Hud m1d garand Scoped M1D Garand Sniper Rifle, Semi-auto, 1.725x zoom USF/ Unlockable 175 8000 8 343 0.955 3.0 1.4 1.125 81 100 -10 0.01
Hud no4 sniper Scoped No.4 Mk I(T) Sniper Rifle, Bolt-action, 1.725x zoom UKF 15 2000 10 N/A 0.99 2.5 0.8 2.0 43.2 99.5 -10 0.02
Hud p1914 sniper Scoped P14 Sniper Rifle, Bolt-action, 2.3x zoom UKF/ Unlockable 150 8000 10 N/A 0.985 4 0.8 2.0 98.6 100 -10 0.085
Hud kar98k sniper Scoped Karabiner 98k Sniper Rifle, Bolt-action, 1.725x zoom Wehrmacht 15 2000 5 N/A 0.99 3.5 0.7 2.0 98 100 -10 0.02
Hud kar98k sniper 6x Scoped Karabiner 98k - Hi-Grade Sniper Rifle, Bolt-action, 2.3x zoom Wehrmacht/ Very Rare 550 10000 5 N/A 0.995 3.5 0.7 2.25 98 100 -10 0.065
Hud kar43 sniper Scoped Gewehr 43 Sniper Rifle, Semi-auto, 1.6x zoom Wehrmacht/ Unlockable 175 8000 10 218 0.98 3 1.287 1.125 66 100 -10 0.085
Hud kar43 sniper extended Scoped Gew 43 Ostveteran Sniper Rifle, Semi-auto, 1.6x zoom, explosive ammo Wehrmacht/ Unobtanium 1500 10000 25 218 0.98 3 1.287 1.01, 1.5m blast radius N/A 100 -10 0.0375
Hud g98 sniper Scoped Gewehr 98 Sniper Rifle, Bolt-action, 2.3x zoom, high-velocity ammo Wehrmacht/ Very Rare 1125 10000 5 N/A 0.995 3 0.673 2.25 115.5 117.2 -10 0.045


Primary grenade launchers and anti-tank weapons

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Vehicle damage Speed modifier(%) Commonness
Hud m1903 he launcher M17 HE Rifle Grenade Rifle grenade launcher USF/ Unlockable 25 4000 1 N/A 0.9 3.0 1.0 100 0 0.2
Hud m9a1 bazooka M9A1 Bazooka Rocket Launcher USF/ Unlockable 300 8000 1 N/A 1 0.4 0.15 470 -15 0.2
Hud smle mk3 he No. 1 Mk I HE Rifle Grenade Rifle grenade launcher UKF/ Unlockable 25 4000 1 N/A 0.9 3.0 1.0 100 0 0.075
Hud boys mki Boys Mk I Anti-Tank Rifle Anti-Tank Rifle, 1.5x zoom Allies/ Unlockable 150 10000 5 N/A 0.92 6.5 1.0 210 -17.5 0.065
Hud kar98k he grenade Schiessbecher HE Rifle Grenade Rifle grenade launcher Wehrmacht/ Unlockable 25 4000 1 N/A 0.9 3.0 1.0 100 0 0.075
Hud panzerschreck Panzerschreck Rocket launcher Wehrmacht/ Unlockable 300 8000 1 N/A 1 0.4 0.15 470 -15 0.2


Primary misc

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud m12 shotgun M12 Trench Gun* Shotgun, Pump-action USF/ Unlockable 25 3000 7 N/A 0.8 (0.76) 4.0 1.0 0.6x7 25 36 -5 0.04 (0.04)


Secondary handguns, carbines and submachine guns

Image Name Type Faction Price (RP) Requirement (XP) Magazine size Fire rate (RPM) Accuracy factor Recoil Recoil recovery Kill probability Fall-off Start(m) Max range(m) Speed modifier(%) Commonness
Hud m1911 M1911A1 Pistol, Semi-auto USF 2 1000 7 300 0.88 1.5 2.0 1.05 9.9 50 0 0.02
Hud m1911 officer Officer's Engraved M1911A1 Pistol, Semi-auto USF/ Rare 500 1000 7 400 0.9 1.5 2.0 1.05 9.9 50 0 0.03
Hud m1a1 carbine M1A1 Carbine Carbine, Semi-auto USF/ Unlockable 15 3000 15 444 0.92 0.375 1.47 0.65 35 50 -5 0.06
Hud m3 smg folded M3 'Greasegun' Folded Submachine gun USF/ Unlockable 20 6000 30 452 0.9 0.3175 1.65 0.675 18 50 -5 0.03
Hud browning hi power Browning Hi-Power Pistol, Semi-auto UKF 2 0 13 324 0.9 0.785 2.0 0.85 18.2 50 0 0.09
Hud browning hi power carbine Browning Hi-Power Carbine Carbine, Semi-auto UKF/ Unlockable 15 3000 15 444 0.9 0.35 1.47 0.65 33.3 50 -5 0.06
Hud austen mki Austen Mk I Folded Submachine gun UKF/ Unlockable 20 6000 32 600 0.9 0.29 1.65 0.535 23.75 50 -5 0.03
Hud p08 Luger LP 08 Pistol, Semi-auto Wehrmacht 2 0 8 363 0.9 0.785 2.0 0.85 23.8 50 0 0.09
Hud p08 officer Officer's Engraved Luger P 08 Pistol, Semi-auto Wehrmacht/ Rare 500 1000 8 480 0.92 0.785 2.0 0.85 23.8 50 0 0.03
Hud p08 carbine Luger LP 08 Carbine Carbine, Semi-auto Wehrmacht/ Unlockable 15 3000 32 444 0.875 0.33 1.47 0.65 23.8 53 -5 0.06
Hud mp40 folded MP 40 Folded Submachine gun Wehrmacht/ Unlockable 20 6000 32 632 0.9 0.245 1.65 0.525 29 50 -5 0.03
Hud m712 edel M 712 'Schnellfeuer' Carbine, full auto Wehrmacht/ Very Rare 175 10000 20 1500 0.87 0.2 1.85 0.55 40 50 -5 0.04


Secondary Anti-tank weapons

Image Name Faction Price (RP) Damage Blast radius (m) Velocity (m/s) Description
Hud m1903 at launcher M9 AT Rifle Grenade USF 3 230 1.85 100 USF anti-tank rifle grenade

Reloadable!

-10% movement speed while carrying in hands.

Hud recoilless rifle M18 Recoilless Rifle USF 5 440 3.35 100 USF anti-tank recoilless rifle

-15% movement speed while carrying in hands.

Hud smle mk3 at No. 68 AT Rifle Grenade UKF 3 2.3 1.85 100 UKF anti-tank rifle grenade

Reloadable!

-10% movement speed while carrying in hands.

Hud piat PIAT UKF 5 5.4 3.9 50 UKF anti-tank launcher

Slow, high arc of fire.

-15% movement speed while carrying in hands.

Hud kar98k at grenade Schiessbecher AT Rifle Grenade Wehrmacht 3 2.3 1.85 100 Wehrmacht anti-tank rifle grenade

Reloadable!

-10% movement speed while carrying in hands.

Hud panzerfaust Panzerfaust 60 Wehrmacht 5 5.4 2.35 70 Wehrmacht anti-tank launcher

Fast, low arc of fire.

-15% movement speed while carrying in hands.


Secondary support equipment

Image Name Faction Price (RP) Health Points Description
Sandbags hud Cover deploy Both 10 495 Provides cover for soldiers. Vehicles may instantly destroy deployed cover by ramming it.

-40% movement speed while carrying in hands.

Hud binoculars Binoculars Both 1 N/A Available in the Armory. Increases the vision range while used and standing still, 2.3x zoom.

Does not reduce/increase the speed while carrying in hands.

Available only at Armory!

Hud medikit Medikit Both 1 N/A When equipped, keep LMB pressed for a 3 seconds near the wounded soldier and he will be healed.

+6% movement speed while running with it in hands.

Hud morphine new Morphine Both/ Crate/ Unlockable 5 N/A When equipped, keep LMB pressed for roughly a second near the wounded soldier and he will be healed.

+6% movement speed while carrying in hands.

Available in Medical crates! Also unlockable at the Armory in Campaign/Invasion via briefcases.

Hud wrench small Small wrench Both 3 N/A A single use wrench can repair 100 damage on vehicles/structures and deploys. Player can hold 4 at a time.

+6 movement speed while running with it in hands.

Available only at Armory!

Hud wrench Large wrench Both/ Unlockable 3 N/A A single use wrench can repair 150 damage on vehicles/structures and deploys. Player can hold 4 at a time.

+3 movement speed while running with it in hands.

Available only at the Armory in Campaign/Invasion via briefcases.

Hud m1919 hmg resource M1919A4 HMG USF 60 325 Accuracy factor 0.82, recoil 0.15, recoil recovery 0.7, kill chance 0.55, no reloading required, rotation angle: 110°.

-40% movement speed while carrying in hands.

Hud vickers hmg resource Vicker Mk I HMG UKF 200 325 Accuracy factor 0.725, recoil 0.115, recoil recovery 0.7, kill chance 0.55, no reloading required, rotation angle: 110°.

-40% movement speed while carrying in hands.

Hud mg34 hmg resource MG 34 HMG Wehrmacht 200 325 Accuracy factor 0.8, recoil 0.15, recoil recovery 1.15, kill chance 0.5, no reloading required, rotation angle: 110°.

-40% movement speed while carrying in hands.

Hud mg42 hmg resource MG 42 HMG Wehrmacht/ Unlockable 200 325 Accuracy factor 0.875, recoil 0.11, recoil recovery 0.85, kill chance 0.65, no reloading required, rotation angle: 110°.

-40% movement speed while carrying in hands.


Throwables

Image Name Faction Price (RP) Damage Blast radius (m) Description
Hud mkii pineapple MkII Grenade USF 2 100 6 Detonates after 4 seconds.
Hud mills Mills Bomb Grenade UKF 2 100 6 Detonates after 4 seconds.
Hud satchel Anti-Tank Satchel Charge Allies 2 440 3.5 Sticky!

Detonates after 3 seconds.

Hud m43 M43 Stielhandgranate Wehrmacht 2 100 4.8 Detonates after 2.9 seconds.
Hud panzerwurfmine Panzerwurfmine Wehrmacht 2 440 2.35 Detonates immediately on contact.
Hud mk3 concussion Mk3 Concussion Grenade Both/ Unlockable 3 - 8.0 Detonates immediately on contact.

Does no damage to vehicles but stuns infantry.

Hud democharge Demolition Charge Both 10 2500 8.0 Detonated by either clicking it or using the Squad command modifier button (Windows key by default) + grenade key (G by default).

Can be disarmed by knifing it (V by default) and it will remain on the ground.


Armor / Special Gear

Image Name Faction Price (RP) Amount of shots to destroy Description
Vest veteran Veteran Gear Both 20 4 Available in the Armory. First and second shots only deal damage to vest, third shot leaves you wounded. Getting knifed will kill the wearer and destroy the vest in the process.

Does not affect detectability while worn. -12.5% chance of lethal hit probability while worn. This modifier reduces to -10% on the second layer, -8% on the third, and -6% on the fourth.

Vest assault Assault Gear Both/ Unlockable 20 3 First and second shots only deal damage to vest, third shot kills you. Getting knifed damages the vest but leaves you stunned.

-15% chance of lethal hit probability, +15% movement speed, and +250% detection range while worn. These modifiers remains constant regardless of vest damage condition.

Unlockable in Campaign/Invasion via briefcases.

Vest sniper new Sniper Gear Both/ Unlockable 25 1 A suit that does not provide any protection. The wearer is more difficult to detect by the AI.

-15% chance of lethal hit probability and -24% detection range while worn.

Additional -11% detection range during night time only.

Unlockable in Campaign/Invasion via briefcases.

Vest sentry new Sentry Gear Both 150 6 Available in the Armory. Wearer can take 5 lethal bullet hits without dying. First three lethal hits will not stun wearer, fourth lethal hit will stun wearer, fifth lethal hit leaves you wounded. Knife hits yield identical results to bullet hits.

-12.5% of lethal hit probability, -10% movement speed, and +100% detection range while worn. These modifiers remains constant regardless of vest damage condition.

Notes:

  • The sentry gear worn by AIs provides more protection than the one available to players.
  • The assault gear worn by AIs provides less protection, but grants a greater speed bonus compared to the one available to players.


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